Exporting Images

AniTuner can export the selected animated cursor frame to an external image file.
Select a frame and click "Export frame" in the "Edit cursor frames" page, or directly press "Export..." in the "Edit frame" dialog box.

AniTuner has support for the following image formats:

  • Bitmap (.bmp)
  • JPEG (.jpg)
  • PNG (.png) including their alpha channel if any (see below).
  • GIF (.gif) - static or animated. Multiple images (frames).
  • Adobe Photoshop (.psd).
  • cursor (.cur) static Windows cursors. Multiple images.
  • icon (.ico). Multiple images.

You will be prompted to enter the filename for the exported image file. According to the file extension, AniTuner will save to the corresponding format (the default extension is .bmp so be sure to enter the full filename). For instance, type "my image.png" if you want to save the frame as a PNG file.

Image transparency

Some image formats support transparency like cursor, icon, PNG, PSD and GIF. In this case, AniTuner will always save transparency data.

Alpha channel for 32-bit cursors

32-bit animated cursors contains an alpha channel which plays the role of the mask. It specifies how the pixel's colors should be merged with another pixel when the two are overlaid, one on top of the other.

Icon, cursor, PSD and PNG files have support for alpha channels. Thus, AniTuner will store the alpha channel of a 32-bit cursor within the image when creating the image file in one of these formats. If the selected format does not support alpha channels, the latter will still be rendered when drawing to the image.

noteThe PNG format is useful for editing alpha channels if you have an image editor that supports it like like Adobe Photoshop (R) and the free The Gimp & Paint.net. For instance, you can export your 32-bit cursor to a PNG file, modify it in the image editor and then import changes back to AniTuner.